One of our readers sent in this question:
What PC has the best state-of-the-art-system?
Answer: The “Best PC” with the most state-of-the-art-system is a PC you build yourself.
This question is yet another variation of “What is the best personal computer” and by extension “who makes the best computers” question which gets at the real question of “what computer should I buy”. Throughout this article, I’m speaking about the mass consumer and budget PC markets, not computers built for the specialty gaming markets.
The state-of-the-art PC would incorporate the ‘latest and greatest’ technologies and that presents several problems for the large PC manufacturers; Dell, HP, Gateway and Apple alike. There are several good reasons why PC manufacturers avoid state-of-the-art: state of the art equipment is expensive, hard to obtain, and difficult to support.
The bulk of consumers aren’t computer geeks. To avoid feeling ripped-off, consumers often opt for buying the lowest priced PC they can find that has the largest numbers (largest RAM, largest hard drive etc.). That way, if they don’t like the computer, they’ve minimized their loss. Computer manufacturers are always seeking ways to slash costs on their computers and under-price their competition to get that sale. Personal computers aren’t the profitable items they once were. Once personal computers went from being an expensive toy only the rich could own to a standard household appliance everyone needs in order to access the Internet, the profit margins in the mass PC market have been shrinking every year and several companies, like IBM, have gotten out of the PC market altogether.
State-of-the-art components are expensive and drive up the price of the computer and reduce the profit margin of the computer. The manufacturer sees state-of-the-art hardware as a competitive disadvantage on the basis of price and the price of the PC directly affects the manufacturer’s bottom line. State-of-the-art components must have some sort of “gee-whiz-that’s-cool” allure that will guarantee a sale, otherwise it gets passed over for more ‘cost effective’ components (older, slower, lower quality etc.). Very few technologies fall in this “gee whiz” category.
State-of-the-Art components have new technologies, advanced processors, more memory, or more components–any or all of which make that piece of hardware more expensive than the existing tried-and-true hardware out there. Furthermore, the manufacturing process for that new component or technology is also probably new and is inefficient or slow, which means limited quantities can be produced.
PC manufacturers have even stopped offering the full versions of software and have moved to installing “trial” versions of anti-virus, office productivity suites, games and a host of other applications just to lower their per-unit costs on the computers. So, more than ever, it is ‘buyer beware’, when you shop for a pre-built computer.
PC manufacturer’s need components that can be shipped to them in large quantities. Large quantities provide what’s called economy of scale–the parts are cheaper when you buy them in bulk. These bulk purchases lower the per component costs which lowers the total cost to produce the computer. If there is a new video technology and the video board manufacturer can only build five hundred units a week and the PC manufacturer needs five thousand a week, the video board can’t be manufactured in quantities sufficient to supply the PC manufacturer. New technologies are also expensive. The per-unit price of that video board that would not allow for it to be used cheap, mass-market PCs. So, if the new technology can’t be made in sufficient quantities, and can’t be made cheaply enough, the PC manufacturers can’t use the new technology and they have to stick with hardware that is less than state of the art. Then there are the licensing agreements that take months to work out, which can delay the manufacturing dates and this further restricts the use of the new technology as PC manufacturers have to keep a steady stream of machines leaving the factories to make any money. These licensing issues are particularly prevalent with big vendor operating systems, productivity suites and new multi-media technologies.
Older components, components that are not the state of the art, have another advantage beyond lower cost and broader availability. A component that is well known and understood is more easily fixed and problems with drivers and other software easily corrected by technical support personnel because the technicians are already familiar with the components, is aware of the common problems and how to fix them–usually because they have encountered that problem before and because the manufacturer of the component has provided updated software or drivers and issued advisories on known problems. This is not so with new, cutting-edge technologies where the interactions of the new technology with other components and technologies is unknown.
State-of-the-art components have can be unstable, or at least unpredictable. New hardware technologies often push the envelope of what is possible. Quite frequently, the new technology breaks or crashes. If nobody has seen this state-of-the-art component before, nobody knows how to fix it when it breaks. If the manufacturer hasn’t seen their latest and greatest video card crash when MS-Word is launched, they have no clue how to fix the problem. If the video card manufacturer can’t fix it, the PC manufacturer most certainly can’t fix it. This all leads to the PC manufacturers being very wary of new technology or hardware because component failures are perceived by the customer as a computer failure and the PC manufacturer’s reputation suffers when they use components that they can’t support.
Unstable hardware or software means more calls by your customers to your 1-800-support line, which costs more money over time. It costs money to staff the line with support ‘technicians’ (and I use that term very, very loosely), it also costs more money to develop the written solutions in the support database that the technicians read to the customer over the phone.
If the ‘best, most state-of-the-art’ computer is your goal, you have to build it yourself. When you buy the hardware yourself and build the PC yourself, you bypass the manufacturer’s fears and hesitation. But you’re also opting to deal with most of the technical support problems yourself. You also pay more for the hardware, more for the software and spend a lot of time building and tuning the system. At the end of all this, you may find that the system doesn’t work well. However, every time you build a computer, it’s a learning experience. I build all my own PC’s, not because it’s cheaper (it used to be, not any more) but because it keeps me up to date with current technologies. If you know what you’re doing, you can build a computer that easily outclasses anything Dell, HP, Sony, Apple or Gateway might build.
PC manufacturers want a solid, stable computer that requires little or no support and has the lowest cost to build and they want to build it in large numbers, under-price their competition and sell more units than their competition at higher profit margins. The fewer calls to the support line, the fewer pieces of hardware they have to replace from hardware failures, the lower the PC’s support costs and the greater their profit margins. As a general rule, a PC that is stable and works well will also result in a happy customer, provided they bought a PC that fits their needs, which means a return customer in the future. This is why PC manufacturers tend to stick with using tried-and-true technologies and tried-and-true hardware.
Building your own computer is far easier today than it was just ten years ago. Nearly everything is labeled and it all plugs together one and only one way. You almost can’t go wrong. If you’re willing to do the work to educate yourself, you can build your own PC’s with the latest and greatest.
If you’re a hands-on sort of person, you can also have a lot of fun.